import maya.OpenMaya as OpenMaya
def softSelection():
#Grab the soft selection
selection = OpenMaya.MSelectionList()
softSelection = OpenMaya.MRichSelection()
OpenMaya.MGlobal.getRichSelection(softSelection)
softSelection.getSelection(selection)
dagPath = OpenMaya.MDagPath()
component = OpenMaya.MObject()
# Filter Defeats the purpose of the else statement
iter = OpenMaya.MItSelectionList( selection,OpenMaya.MFn.kMeshVertComponent )
elements, weights = [], []
while not iter.isDone():
iter.getDagPath( dagPath, component )
dagPath.pop() #Grab the parent of the shape node
node = dagPath.fullPathName()
fnComp = OpenMaya.MFnSingleIndexedComponent(component)
getWeight = lambda i: fnComp.weight(i).influence() if fnComp.hasWeights() else 1.0
for i in range(fnComp.elementCount()):
elements.append('%s.vtx[%i]' % (node, fnComp.element(i)))
weights.append(getWeight(i))
iter.next()
return elements, weights
elements,weights = softSelection()
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